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Dungeon siege patches
Dungeon siege patches









dungeon siege patches
  1. Dungeon siege patches manual#
  2. Dungeon siege patches Patch#

Dungeon siege patches manual#

The game automatically adjust its gamespeed at 20/30 FPS, that's why it has the same value, but at 60 FPS it runs at double speed so it needed a manual adjustment.

dungeon siege patches

*Cheat Details: The cheat has 4 lines: 1=Ingame FPS, 2=menus FPS, 3=lui opcode that sets the gamespeed, and 4=gamespeed value.

Dungeon siege patches Patch#

The patch will need to be updated by someone with the know how - maybe the original author.

dungeon siege patches

Sounds like a frameskip needs to be added to the attack animation code (possibly in multiple places). Is this something others have encountered as well? Does the issue exist in other builds? If it is a regular issue, is there a workaround? For example, if an enemy attack is supposed to hit Zack 20 frames after it begins, it will instead cause damage after only 10 frames, before the attack visually hits Zack. However, while animations in battle have had their speeds adjusted to fit the higher framerate, enemy hitboxes haven't, and they spawn twice as quickly after the attack animation begins than they should. (04-03-2020 02:14 PM)Meateor Wrote: Playing Crisis Core on the standalone PPSSPP release on Switch (v1.9.3) and using the 60fps codes below: Sorry again if this is the wrong place to ask/ if I'm inconveniencing you, and TY for any info. I noticed that you made a ton of great/ informative posts on the 60 fps threads (which unfortunately I'm too dim to process), so I was wondering if I could ask you about this topic? I was initially prompted by the idea of running Project Diva 2nd at 120 fps (of which I noticed you made the 60 fps code for), but now I'm also curious if 120 fps codes are viable in general. Hi, sorry for my general ignorance and replying to a post from 5 years ago (am a complete newb, made this account to reply to you), but I was looking around the internet to see if there was info on 120 fps cheat codes for ppsspp, and I tried to read through the 60 fps threads but I didn't understand them enough to get whether or not 120 fps cheats are even feasible - the only stuff I saw was something about running KH3 at 120 fps with a half speed cheat (?)











Dungeon siege patches